-Financial Times
-Doodle Jump
-Brushes brusesapp.com
-TabToolKit by Agile Partners
-Articles Sophiestication
-Flight Control HD Firement
-20 Minute Meals-Jamie Oliver
-Starwalk for iPad **my favorite**
-Real Racing Firemint
-Pinball HD Gameprom
-Financial Times
-Doodle Jump
-Brushes brusesapp.com
-TabToolKit by Agile Partners
-Articles Sophiestication
-Flight Control HD Firement
-20 Minute Meals-Jamie Oliver
-Starwalk for iPad **my favorite**
-Real Racing Firemint
-Pinball HD Gameprom
Apple has unveiled a new way to market your iphone apps by allowing you to provide a free app and then charge to enable additional functionality. This is known as their “In App Purchase” program. I have always been a big proponent of this approach. Try before you buy has worked since the beginning of time to sell products and the iphone app is no different. Amazon, for example, let’s you read a few pages of most books with their “Look Inside” approach. There’s a lot less risk to a customer if they can try out some of the functionality of your app first then make a buying decision. Now, you don’t have to create a separate free app for download. You can use the same app.
As I’ve said before in my classes you still have to do a very careful job of delineation on how much functionality you provide up front. You want to provide enough to catch a buyer’s attention but not so much that they don’t have to purchase your app to gain the full value. this is still the tricky part.
To learn more about how you can add In App Purchases to your free app visit the App Store Resource Center.
The update is free at Apple | Software Update
Includes:
Addresses general compatibility issues
Keynote 5.0.3
Pages 4.0.3
Numbers 2.0.3
iWork.com Beta
Scottsdale, AZ – September 29, 2009 – xcelMe, the worldwide leader in live online iPhone development and marketing training, will be presenting iPhone Development and iPhone Game Programming keynote and workshops in Beijing China October 22-24, 2009 at CSDN.net. CSDN.net is one of the largest development conferences for mobile software development in China.
Gary Bennett, xcelMe President says, “The iPhone becomes available on October 1, 2009 to the largest population of developers and consumers on the planet. We are extremely excited to be able to discuss iPhone software development to one of the world’s largest mobile software development communities. Additionally, we are looking forward to showing iPhone owners in China some of the 83,000 apps already available on their iPhone and iPhone Touch.”
xcelMe.com offers seven courses in their series, given worldwide, from 2-4 weeks in duration. Classes are taught live, twice a week, and are recorded for later viewing by any student. The cost of each course is only $97 and can also be purchased in discounted bundles.
The live online courses are:
Additional information about xcelMe.com or the iPhone online development courses can be found by visiting www.xcelMe.com or by calling at (480) 776-9111.